Comics: G.I. Joe #14
Scarlett and her Bravo team have been taken captive by Cobra forces, but it doesn't take long for them to start their escapes. Chuck Dixon and Will Rosado bring us action and intrigue just north of the Antarctic Circle in G.I. Joe #14.
STORY
There's a lot to love about this issue; there's a classic feel to the storyline. The Joes have been captured and held deep in a Patagonian mine. Cut off from the rest of the Joes, their equipment, and each other, they must rely on their wits and skills to escape the Cobra forces and find out what is going on there. It was stories like these that made us love and root for our favorite characters growing up, not year-long crossovers so big that only a few characters get to shine. This self-contained, character driven story is a welcomed breath of fresh air.
CHARACTERS
Dixon is using this story to spotlight several characters that have been neglected until now: Stalker, Leatherneck, Rock 'n' Roll, and Recondo. We don't learn too much about them in this issue, but from their comradery we do get the sense that they've been working together for quite a while. Stalker's natural leadership and his ability to assess and find assets in a situation is apparent. I hope this storyline continues for a while, if only to give Dixon more time to develop these classic characters.
ART
Like last issue, Will Rosado's art is not up to his usual great standards. The quality is inconsistent at best, with some parts of the book looking great while others look sloppy. His Scarlett in particular looks plain and unattractive. There is such a complete contrast between his work here and his work beautiful on G.I. Joe #12, one has to wonder if he's overbooked and rushed.
INTANGIBLES
Once again, disobeying direct orders seems like an admirable and common trait among the Joes...
VERDICT
An interesting story that lets some secondary characters finally shine in the spotlight. Recommended.
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